CameraRig class. The CameraRig holds the camera, and can respond to CameraActions such as Pan/Tilt/Dolly etc. It can also be controlled along a given path ... ... <看更多>
... 3d model for that controller that will animate with button presses. See the simple sample scene or the SteamVR/Prefabs/CameraRig prefab for an example. ... <看更多>
I solved this finally, so I thought I would add the solution here. Instead of using this code to throw objects: _rigid.velocity = controller ... ... <看更多>