今天不是電眼小湯圓
是受驚嚇小湯圓😏😏
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跟著怡琳看世界 33
Changing of the Guard returns to Buckingham Palace for the first time since Covid pandemic began
自新冠大流行開始以來,白金漢宮首次恢復皇家衛兵換崗儀式
time-honoured 歷史悠久的/古老又受尊重的
monarch 君主
man 配備人手
Household Division 英國御林軍
fluffy 毛茸茸/蓬鬆
One of the most time-honoured traditions at the monarch's London home, the Changing of the Guard was halted in March 2020 to avoid large crowds of tourists gathering during lockdown and potentially spreading COVID-19. But the familiar sight returned on Monday.
皇家衛兵換崗儀式,是君主在倫敦住所最為歷史悠久的傳統之一,為了避免封城期間大批遊客聚集並可能傳播新冠病毒,在2020年3月暫停,但這熟悉的場景在週一恢復了。
For the past 18 months, they have been busy manning COVID-19 testing sites and vaccination centres across the country, as well as operational training.
在過去18個月裡,他們一直忙於為全國各地新冠檢測站和疫苗接種中心配備人員,以及進行操作培訓。
When they're not performing ceremonial duties, guardsmen from the Household Division are also active, serving soldiers on operations or training.
當他們不執行禮儀性任務時,英國御林軍的衛兵也要參與軍人的活動或訓練。
What is the Changing of the Guard?
什麼是衛兵換崗?
The Changing of the Guard is a formal ceremony where a group of soldiers who protect Buckingham Palace - one of the Queen's residences - are replaced by a new group of soldiers.
衛兵換崗儀式是一個正式的儀式,其中一組保護白金漢宮的衛兵-女王的住所之一-由另一組新的衛兵取代。
The soldiers who protect Buckingham Palace, are known as the Queen's guard, and they wear traditional outfits whilst carrying out their duties, including a fluffy black bearskin hat, and a red jacket.
保衛白金漢宮的衛兵,也被稱作女王的衛兵,他們在執行任務時穿著傳統服裝,包含一頂毛茸茸的黑熊皮高帽和一件紅色夾克。
Members of the public can watch the ceremony take place.
公眾可以觀看儀式進行。
When did the ceremony first start?
換崗儀式何時開始的?
The guards have protected Kings, Queens and the Royal Palaces since around 1656.
The Changing of the Guard ceremony originally took place at the Palace of Whitehall, which was the King or Queen's official home in London until 1689.
自1656年左右以來,衛兵一直保護國王、王后和皇宮。衛兵換崗儀式最初是在懷特霍爾宮舉行,直到到1689年,懷特霍爾宮一直是國王或王后在倫敦的官邸。
When the Royal household moved to St James's Palace, the ceremony took place there, and finally in 1837, the ceremony moved to Buckingham Palace after Queen Victoria moved in.
當皇室遷至聖詹姆士宮時,儀式就在那舉行。最後在1837年,當維多利亞女王入住白金漢宮時,儀式也轉遷至白金漢宮。
資料來源
https://news.sky.com/story/changing-of-the-guard-returns-to-buckingham-palace-for-the-first-time-since-covid-pandemic-began-12388757
https://www.bbc.co.uk/newsround/58291057
同時也有21部Youtube影片,追蹤數超過1萬的網紅translation,也在其Youtube影片中提到,#'08年にアトラス、ランカースが開発、アトラスが発売したDS用RPGでありシリーズ2作目となる。 前作の制作指揮をした新納氏にかわり前作のtextを担当した小森成雄氏がディレクターを担当。 今作も引き続きウィザードリィ現代版がコンセプトで作られた。 舞台は前作エトリアからハイ・ラガード公国に変わり...
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the palace group 在 Foodieyanyannn Facebook 的精選貼文
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the palace group 在 Mordeth13 Facebook 的最讚貼文
Jenna Cody :
Is Taiwan a real China?
No, and with the exception of a few intervening decades - here’s the part that’ll surprise you - it never has been.
This’ll blow your mind too: that it never has been doesn’t matter.
So let’s start with what doesn’t actually matter.
Until the 1600s, Taiwan was indigenous. Indigenous Taiwanese are not Chinese, they’re Austronesian. Then it was a Dutch colony (note: I do not say “it was Dutch”, I say it was a Dutch colony). Then it was taken over by Ming loyalists at the end of the Ming dynasty (the Ming loyalists were breakaways, not a part of the new Qing court. Any overlap in Ming rule and Ming loyalist conquest of Taiwan was so brief as to be inconsequential).
Only then, in the late 1600s, was it taken over by the Chinese (Qing). But here’s the thing, it was more like a colony of the Qing, treated as - to use Emma Teng’s wording in Taiwan’s Imagined Geography - a barrier or barricade keeping the ‘real’ Qing China safe. In fact, the Qing didn’t even want Taiwan at first, the emperor called it “a ball of mud beyond the pale of civilization”. Prior to that, and to a great extent at that time, there was no concept on the part of China that Taiwan was Chinese, even though Chinese immigrants began moving to Taiwan under Dutch colonial rule (mostly encouraged by the Dutch, to work as laborers). When the Spanish landed in the north of Taiwan, it was the Dutch, not the Chinese, who kicked them out.
Under Qing colonial rule - and yes, I am choosing my words carefully - China only controlled the Western half of Taiwan. They didn’t even have maps for the eastern half. That’s how uninterested in it they were. I can’t say that the Qing controlled “Taiwan”, they only had power over part of it.
Note that the Qing were Manchu, which at the time of their conquest had not been a part of China: China itself essentially became a Manchu imperial holding, and Taiwan did as well, once they were convinced it was not a “ball of mud” but actually worth taking. Taiwan was not treated the same way as the rest of “Qing China”, and was not administered as a province until (I believe) 1887. So that’s around 200 years of Taiwan being a colony of the Qing.
What happened in the late 19th century to change China’s mind? Japan. A Japanese ship was shipwrecked in eastern Taiwan in the 1870s, and the crew was killed by hostile indigenous people in what is known as the Mudan Incident. A Japanese emissary mission went to China to inquire about what could be done, only to be told that China had no control there and if they went to eastern Taiwan, they did so at their own peril. China had not intended to imply that Taiwan wasn’t theirs, but they did. Japan - and other foreign powers, as France also attempted an invasion - were showing an interest in Taiwan, so China decided to cement its claim, started mapping the entire island, and made it a province.
So, I suppose for a decade or so Taiwan was a part of China. A China that no longer exists.
It remained a province until 1895, when it was ceded to Japan after the (first) Sino-Japanese War. Before that could happen, Taiwan declared itself a Republic, although it was essentially a Qing puppet state (though the history here is interesting - correspondence at the time indicates that the leaders of this ‘Republic of Taiwan’ considered themselves Chinese, and the tiger flag hints at this as well. However, the constitution was a very republican document, not something you’d expect to see in Qing-era China.) That lasted for less than a year, when the Japanese took it by force.
This is important for two reasons - the first is that some interpretations of IR theory state that when a colonial holding is released, it should revert to the state it was in before it was taken as a colony. In this case, that would actually be The Republic of Taiwan, not Qing-era China. Secondly, it puts to rest all notions that there was no Taiwan autonomy movement prior to 1947.
In any case, it would be impossible to revert to its previous state, as the government that controlled it - the Qing empire - no longer exists. The current government of China - the PRC - has never controlled it.
After the Japanese colonial era, there is a whole web of treaties and agreements that do not satisfactorily settle the status of Taiwan. None of them actually do so - those which explicitly state that Taiwan is to be given to the Republic of China (such as the Cairo declaration) are non-binding. Those that are binding do not settle the status of Taiwan (neither the treaty of San Francisco nor the Treaty of Taipei definitively say that Taiwan is a part of China, or even which China it is - the Treaty of Taipei sets out what nationality the Taiwanese are to be considered, but that doesn’t determine territorial claims). Treaty-wise, the status of Taiwan is “undetermined”.
Under more modern interpretations, what a state needs to be a state is…lessee…a contiguous territory, a government, a military, a currency…maybe I’m forgetting something, but Taiwan has all of it. For all intents and purposes it is independent already.
In fact, in the time when all of these agreements were made, the Allied powers weren’t as sure as you might have learned about what to do with Taiwan. They weren’t a big fan of Chiang Kai-shek, didn’t want it to go Communist, and discussed an Allied trusteeship (which would have led to independence) or backing local autonomy movements (which did exist). That it became what it did - “the ROC” but not China - was an accident (as Hsiao-ting Lin lays out in Accidental State).
In fact, the KMT knew this, and at the time the foreign minister (George Yeh) stated something to the effect that they were aware they were ‘squatters’ in Taiwan.
Since then, it’s true that the ROC claims to be the rightful government of Taiwan, however, that hardly matters when considering the future of Taiwan simply because they have no choice. To divest themselves of all such claims (and, presumably, change their name) would be considered by the PRC to be a declaration of formal independence. So that they have not done so is not a sign that they wish to retain the claim, merely that they wish to avoid a war.
It’s also true that most Taiwanese are ethnically “Han” (alongside indigenous and Hakka, although Hakka are, according to many, technically Han…but I don’t think that’s relevant here). But biology is not destiny: what ethnicity someone is shouldn’t determine what government they must be ruled by.
Through all of this, the Taiwanese have evolved their own culture, identity and sense of history. They are diverse in a way unique to Taiwan, having been a part of Austronesian and later Hoklo trade routes through Southeast Asia for millenia. Now, one in five (I’ve heard one in four, actually) Taiwanese children has a foreign parent. The Taiwanese language (which is not Mandarin - that’s a KMT transplant language forced on Taiwanese) is gaining popularity as people discover their history. Visiting Taiwan and China, it is clear where the cultural differences are, not least in terms of civic engagement. This morning, a group of legislators were removed after a weekend-long pro-labor hunger strike in front of the presidential palace. They were not arrested and will not be. Right now, a group of pro-labor protesters is lying down on the tracks at Taipei Main Station to protest the new labor law amendments.
This would never be allowed in China, but Taiwanese take it as a fiercely-guarded basic right.
*
Now, as I said, none of this matters.
What matters is self-determination. If you believe in democracy, you believe that every state (and Taiwan does fit the definition of a state) that wants to be democratic - that already is democratic and wishes to remain that way - has the right to self-determination. In fact, every nation does. You cannot be pro-democracy and also believe that it is acceptable to deprive people of this right, especially if they already have it.
Taiwan is already a democracy. That means it has the right to determine its own future. Period.
Even under the ROC, Taiwan was not allowed to determine its future. The KMT just arrived from China and claimed it. The Taiwanese were never asked if they consented. What do we call it when a foreign government arrives in land they had not previously governed and declares itself the legitimate governing power of that land without the consent of the local people? We call that colonialism.
Under this definition, the ROC can also be said to be a colonial power in Taiwan. They forced Mandarin - previously not a language native to Taiwan - onto the people, taught Chinese history, geography and culture, and insisted that the Taiwanese learn they were Chinese - not Taiwanese (and certainly not Japanese). This was forced on them. It was not chosen. Some, for awhile, swallowed it. Many didn’t. The independence movement only grew, and truly blossomed after democratization - something the Taiwanese fought for and won, not something handed to them by the KMT.
So what matters is what the Taiwanese want, not what the ROC is forced to claim. I cannot stress this enough - if you do not believe Taiwan has the right to this, you do not believe in democracy.
And poll after poll shows it: Taiwanese identify more as Taiwanese than Chinese (those who identify as both primarily identify as Taiwanese, just as I identify as American and Armenian, but primarily as American. Armenian is merely my ethnicity). They overwhelmingly support not unifying with China. The vast majority who support the status quo support one that leads to eventual de jure independence, not unification. The status quo is not - and cannot be - an endgame (if only because China has declared so, but also because it is untenable). Less than 10% want unification. Only a small number (a very small minority) would countenance unification in the future…even if China were to democratize.
The issue isn’t the incompatibility of the systems - it’s that the Taiwanese fundamentally do not see themselves as Chinese.
A change in China’s system won’t change that. It’s not an ethnic nationalism - there is no ethnic argument for Taiwan (or any nation - didn’t we learn in the 20th century what ethnicity-based nation-building leads to? Nothing good). It’s not a jingoistic or xenophobic nationalism - Taiwanese know that to be dangerous. It’s a nationalism based on shared identity, culture, history and civics. The healthiest kind of nationalism there is. Taiwan exists because the Taiwanese identify with it. Period.
There are debates about how long the status quo should go on, and what we should risk to insist on formal recognition. However, the question of whether or not to be Taiwan, not China…
…well, that’s already settled.
The Taiwanese have spoken and they are not Chinese.
Whatever y’all think about that doesn’t matter. That’s what they want, and if you believe in self-determination you will respect it.
If you don’t, good luck with your authoritarian nonsense, but Taiwan wants nothing to do with it.
the palace group 在 translation Youtube 的最佳解答
#'08年にアトラス、ランカースが開発、アトラスが発売したDS用RPGでありシリーズ2作目となる。
前作の制作指揮をした新納氏にかわり前作のtextを担当した小森成雄氏がディレクターを担当。
今作も引き続きウィザードリィ現代版がコンセプトで作られた。
舞台は前作エトリアからハイ・ラガード公国に変わり、プレイヤー達は迷宮の最上部にあると言われる天空の城を目指す。
主な特徴としては、3クラスが追加、形勢逆転を狙えるフォーススキルの追加、青・紫のFOEが追加、強い雑魚敵が現れる「!!ああっと!!」システムの追加などが挙げられる。
バグや不具合が多い(ベスト盤では修正)、相変わらず戦闘速度が遅い等、幾つかの問題点もあるが、前作のシステムやUIを大幅に改善し、システムの基礎を築いた作品といえる。
BGMは引き続き古代氏が作曲、88で作曲を行い、DS仕様に編曲。また、製品版特典のオリジナルサントラCDには古代氏によるピアノ楽曲、そしてDS音源と88のopna版(イコライズはされているが)収録のサントラも発売されている。
作曲:古代祐三氏
Year: 2008.02.21(J),2008.06.18(U)
Manufacturer: Atlus / Atlus,LANCARSE
computer: nintendo ds
Hardware: 16channel ADPCM/PCM (Max 8 channels can be set to PSG)
Composer: Yuzo Koshiro
----------------------------------------------------------------------------------------------------------------------------
00:00:00 01.Come On, Start the Adventure! [Opening] (さあ冒険を始めたまえ!/オープニング)
00:01:20 02.Town - Those Who Will Carve their Name in Legends [Town Facility - Guild] (街景 伝説に名を刻む者/街施設 ギルド)
00:03:41 03.Labyrinth I - Woodland Ruins [Dungeon 1 ~ 5F] (迷宮I 古跡ノ樹海/ダンジョン 1~5F)
00:09:11 04.Battlefield - The First Campaign [Normal Battle - First Part] (戦場 初陣/通常バトル 前編)
00:12:32 05.Battle - Get the Treasure [Battle Over] (鉄華 至宝を得よ /バトル終了)
00:13:15 06.Town - Vast Lands Spreading in the North [Town Facility - Hi-Lagaard Dukedom Central City - Day] (街景 北に広がる大地/街施設 ハイ・ラガード公国中央市街:昼)
00:16:48 07.Labyrinth II - Ever-Scarlet Forest [Dungeon 6 ~ 10F] (迷宮II 常緋ノ樹林/ダンジョン 6~10F)
00:21:29 08.Scene - Fresh Blood and Darkness [Event - Fear] (情景 鮮血と闇/イベント 恐怖)
00:23:52 09.Battlefield - A Sudden Gust of Wind that Calls for Death [FOE Battle] (戦場 死を呼ふ突風/f.o.e バトル)
00:27:06 10.Town - The Wind Doesn't Draw Heroes [Town Facility - Hi-Lagaard Dukedom Central City - Night] (街景 風は勇者を引き寄せん/街施設 ハイ・ラガード公国中央市街:夜)
00:28:33 11.Labyrinth III - Woodlands of Frozen Flowers [Dungeon 11 ~ 15F] (迷宮III 六花氷樹海/ダンジョン 11~15F)
00:35:36 12.Battlefield - Guardians of the Sorrowful Ice [Artelinde & Raischutz] (戦場 悲しき氷の守護者/アーテリンデ&ライシュッツバトル)
00:38:58 13.Battlefield - Scarlet Rain [Boss Battle] (戦場 朱色の雨/ボスバトル)
00:42:44 14.Town - Beautiful and Sublime Lands [Town Facility - Hi-Lagaard Archduke Palace] (街景 美しく気高き地/街施設 ハイ・ラガード大公宮)
00:43:56 15.Labyrinth IV - Cherry Tree Bridge [Dungeon 16 ~ 20F] (迷宮IV 桜ノ立橋/ダンジョン 16~20F)
00:49:18 16.Scene - Cherry Trees and Wings [Event - Winged Man] (情景 桜と翼/イベント 翼持つ者)
00:53:09 17.Battlefield - Inspecting the Resounding Weapons [Normal Battle - Second Part] (戦場 響く剣戟の調べ/通常バトル 後編)
00:55:22 18.Labyrinth V - Heavens' Rock Seat [Dungeon 21 ~ 25F] (迷宮V 天ノ磐座/ダンジョン 21~25F)
00:59:43 19.Event - Azure and Silver [Event - Truth] (情景 蒼と銀/イベント 真実)
01:02:01 20.Battlefield - Last Battle [Last Boss Battle] (戦場 最後の戦い/ラストバトル1)
01:05:31 21.Battlefield - Heavens' Governor [Last Boss Battle 2] (戦場 天の支配者/ラストバトル2)
01:10:40 22.The Heroes Return [Ending 1] (英雄たちの帰還/エンディング1)
01:14:39 23.Labyrinth VI - Forbidden Forest [Dungeon 26 ~ 30F] (迷宮VI 禁忌ノ森/ダンジョン 26~30F)
01:20:03 24.Battlefield - Shiver [Normal Battle - Last Floors] (戦場 戦慄/通常バトル 最終層)
01:24:46 25.Battlefield - Scatter About [Secret Boss Battle] (戦場 散るもかなり/隠しボスバトル)
01:26:55 26.400 - The Adventure Has Ended for Your Group [Ending 2] (キミ達の冒険は終った/エンディング2)
01:28:39 27.14 - Once Again Until the Day of the Challenge [Game Over] (もう一度挑む日まで/ゲームオーバー)
01:29:36 28.Having Momentary Peace [Jingle - Lodging] (つかの間の安らぎを/ジングル 宿泊)
01:30:11 29.Compensation [Jingle - Event Clear] (報償/ジングル イベントクリア)
----------------------------------------------------------------------------------------------------------------------------
the palace group 在 Đào Minh Châu Official Youtube 的最佳貼文
Chúc mừng bạn – những chiến binh tài sắc đã có mặt tại chương trình đẳng cấp này!
Tôi chắc chắn, linh hồn chiến binh trong bạn đã được thức tỉnh. Và sẵn sàng cho những thời khắc bứt phá huy hoàng.
Cảm ơn hơn 400 học viên đã có mặt tại Trống Đồng Palace để cùng nhau tạo nên dấu ấn huy hoàng cho TIN ĐỂ THÀNH CÔNG 33 – Đánh thức linh hồn chiến binh.
Hãy cùng nhìn lại những khoảnh khắc đáng nhớ của chúng ta tại chương trình này! Và cùng chia sẻ điều tuyệt vời này tới thật nhiều người, bạn nhé ??
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the palace group 在 translation Youtube 的最佳貼文
#2008年にアトラス、ランカースが開発、アトラスが発売したRPGでありシリーズ2作目となる。
前作の制作指揮をした新納氏にかわり前作のtextを担当した小森成雄氏がディレクターを努めた。
今作も引き続きウィザードリィ現代版がコンセプト。
BGMは前作に続き古代氏が作曲、88で作曲を行い、DS仕様に編曲。また、製品版特典のオリジナルサントラCDには古代氏によるピアノ楽曲、そしてDS音源と88のopna版(イコライズはされているが)収録のサントラも発売されている。
作曲:古代祐三氏
Manufacturer: 2008.02.21(J),2008.06.18(U) Atlus / Atlus,LANCARSE
computer: nintendo ds
Hardware: 16channel ADPCM/PCM (Max 8 channels can be set to PSG)
Composer: Yuzo Koshiro
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00:00:00 01.Come On, Start the Adventure! [Opening] (さあ冒険を始めたまえ!/オープニング)
00:01:20 02.Town - Those Who Will Carve their Name in Legends [Town Facility - Guild] (街景 伝説に名を刻む者/街施設 ギルド)
00:03:41 03.Labyrinth I - Woodland Ruins [Dungeon 1 ~ 5F] (迷宮I 古跡ノ樹海/ダンジョン 1~5F)
00:09:11 04.Battlefield - The First Campaign [Normal Battle - First Part] (戦場 初陣/通常バトル 前編)
00:12:32 05.Battle - Get the Treasure [Battle Over] (鉄華 至宝を得よ /バトル終了)
00:13:15 06.Town - Vast Lands Spreading in the North [Town Facility - Hi-Lagaard Dukedom Central City - Day] (街景 北に広がる大地/街施設 ハイ・ラガード公国中央市街:昼)
00:16:48 07.Labyrinth II - Ever-Scarlet Forest [Dungeon 6 ~ 10F] (迷宮II 常緋ノ樹林/ダンジョン 6~10F)
00:21:29 08.Scene - Fresh Blood and Darkness [Event - Fear] (情景 鮮血と闇/イベント 恐怖)
00:23:52 09.Battlefield - A Sudden Gust of Wind that Calls for Death [FOE Battle] (戦場 死を呼ふ突風/f.o.e バトル)
00:27:06 10.Town - The Wind Doesn't Draw Heroes [Town Facility - Hi-Lagaard Dukedom Central City - Night] (街景 風は勇者を引き寄せん/街施設 ハイ・ラガード公国中央市街:夜)
00:28:33 11.Labyrinth III - Woodlands of Frozen Flowers [Dungeon 11 ~ 15F] (迷宮III 六花氷樹海/ダンジョン 11~15F)
00:35:36 12.Battlefield - Guardians of the Sorrowful Ice [Artelinde & Raischutz] (戦場 悲しき氷の守護者/アーテリンデ&ライシュッツバトル)
00:38:58 13.Battlefield - Scarlet Rain [Boss Battle] (戦場 朱色の雨/ボスバトル)
00:42:44 14.Town - Beautiful and Sublime Lands [Town Facility - Hi-Lagaard Archduke Palace] (街景 美しく気高き地/街施設 ハイ・ラガード大公宮)
00:43:56 15.Labyrinth IV - Cherry Tree Bridge [Dungeon 16 ~ 20F] (迷宮IV 桜ノ立橋/ダンジョン 16~20F)
00:49:18 16.Scene - Cherry Trees and Wings [Event - Winged Man] (情景 桜と翼/イベント 翼持つ者)
00:53:09 17.Battlefield - Inspecting the Resounding Weapons [Normal Battle - Second Part] (戦場 響く剣戟の調べ/通常バトル 後編)
00:55:22 18.Labyrinth V - Heavens' Rock Seat [Dungeon 21 ~ 25F] (迷宮V 天ノ磐座/ダンジョン 21~25F)
00:59:43 19.Event - Azure and Silver [Event - Truth] (情景 蒼と銀/イベント 真実)
01:02:01 20.Battlefield - Last Battle [Last Boss Battle] (戦場 最後の戦い/ラストバトル1)
01:05:31 21.Battlefield - Heavens' Governor [Last Boss Battle 2] (戦場 天の支配者/ラストバトル2)
01:10:40 22.The Heroes Return [Ending 1] (英雄たちの帰還/エンディング1)
01:14:39 23.Labyrinth VI - Forbidden Forest [Dungeon 26 ~ 30F] (迷宮VI 禁忌ノ森/ダンジョン 26~30F)
01:20:03 24.Battlefield - Shiver [Normal Battle - Last Floors] (戦場 戦慄/通常バトル 最終層)
01:24:46 25.Battlefield - Scatter About [Secret Boss Battle] (戦場 散るもかなり/隠しボスバトル)
01:26:55 26.400 - The Adventure Has Ended for Your Group [Ending 2] (キミ達の冒険は終った/エンディング2)
01:28:39 27.14 - Once Again Until the Day of the Challenge [Game Over] (もう一度挑む日まで/ゲームオーバー)
01:29:36 28.Having Momentary Peace [Jingle - Lodging] (つかの間の安らぎを/ジングル 宿泊)
01:30:11 29.Compensation [Jingle - Event Clear] (報償/ジングル イベントクリア)
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