看完 4Gamers 編譯自 BBC 的這篇,其實真的蠻感慨的。
(《魔獸世界》失能症玩家過世後,父親才發現他在艾澤拉斯的存在證明
https://www.4gamers.com.tw/news/detail/38227/world-of-warcraft-players-come-fly-over-eu-together-to-mourned-their-disabled-friends-pass-away )
(BBC 原文:https://www.bbc.com/news/disability-47064773 )
這個真實的故事是說:
「挪威的《 魔獸世界》玩家 Mats Steen 因先天性的罕見疾病在 2014 年過世,得年 25 歲。然而,就在他的葬禮舉行時,他的父母遇見了一群來自歐洲各地的陌生人前來哀悼。
他們全都是 Mats Steen 在《魔獸世界》裡的公會戰友或好友。」
我不是一個玩家,跟遊戲實在無緣,但我推薦過兩本書,一本是《超級好!用遊戲打倒生命裡的壞東西》,裡頭講的是如何用遊戲(包括把生活遊戲化)來讓自己過得更好。另一本是《欲罷不能:科技如何讓我們上癮》,講的是遊戲成癮(包括運動遊戲、社交網站遊戲)如何讓人難以自拔,嚴重影響生活。
( 先覺出版 - 思潮的最前線,知識的最先覺 出版的《超級好》: https://www.books.com.tw/products/0010732114 )
( 天下文化 出版的《欲罷不能》: https://www.books.com.tw/products/0010766263 )
乍看之下,兩本書論點矛盾,但讀完而且分別都寫了書介之後我想,兩本書的作者應該會同意彼此的論述,因為他們的共同出發點跟終點還是「#現實世界」,希望讓人可以在現實世界裡頭過得更好。只是一位作者認為可以 #取遊戲之長,另一位認為該 #補遊戲之短。
去年中,世界衛生組織將遊戲成癮列為心理疾患,看到這則消息之後,我心中產生的疑問是:「現實世界」真的有那麼重要嗎?
( Initium Media 端傳媒 去年的摘要報導:https://theinitium.com/roundtable/20180619-roundtable-blackmirror-video-game-addiction/ )
在幾部經典電影中,《楚門的世界》、《駭客任務》、《全面啟動》都在強調人如何破除迷障,回到真實。
我去年非常喜歡的《一級玩家》,到了結尾也是拉回「現實世界才是許多美好的事情發生的地方」這樣的結論,但我覺得強調現實才是真的、才是好的的力道已經比前面幾部低很多。
同樣是去年的電影《野蠻遊戲:瘋狂叢林》雖然檔次比前面幾部低一些,但跟《一級玩家》差不多,都認為在遊戲裡的世界已經不是只有驚險跟怪物,而是跟真實同列,甚至會讓主角想要一直待下去的場域。
相較之下,我覺得日本 ACG 產業在這方面走得更為激進,近年來各種穿越、掉入遊戲世界的故事多不勝數,許多主人翁都是對現實世界已經失望的人,例如繭居族。他們轉而在異世界(特別是遊戲世界)裡頭找到發揮的空間。
但身為一個中年動漫迷,我印象深刻的是更早之前富堅義博的作品。他在《幽游白書》裡創造了「天沼」這個角色,雖是遊戲天才,但還是不被認同的屁孩,而後在《獵人》則更進一步,不只是整部漫畫都充滿遊戲風格,其中的「貪婪之島篇」更是火力全開,讓我覺得他休刊打遊戲還算是可以接受的「不外出取材」。
獵人在選會長的時候,有一個角色叫做「伊克尚佩加藤恰」,是獲得一星的駭客獵人,他發表的競選演講是「對我來說,#你們那邊並不是真實世界,你們自己攪和吧。」
這句話讓我印象很深刻。
如果判斷一個人遊戲成癮的標準是:
1. impaired control over gaming (frequency, intensity, duration) (翻譯:自控能力受損,無法控制玩遊戲的頻率、強度、跟持續長度)
2. increased priority given to gaming (翻譯:玩遊戲這件事的優先性不斷提高)
3. continuation or escalation of gaming despite negative consequences (翻譯:即使已經有負面影響,還是持續玩,甚至玩更多遊戲)
那麼,會不會其實是這個人已經進入了另一個對他來說更真實的世界,但卻一直被我們這些活在虛幻世界(我們認為是實體)的人說他生病,硬是要把他拉回來呢?
對他來說,進入遊戲會不會像是從水底總算浮出水面,可以好好呼吸,反而是自認為活在現實的我們,對他來說,像是在水底抓交替的惡鬼呢?
會不會 #我們才是對現實生活成癮的人呢?
混網路、認識網友,跟他們一起創業...到現在也超過 25 年了,這幾年吃喜酒也蠻常坐在 #網友桌 的,我也不確定自己算不算 #網路成癮 (根據欲罷不能書中的測驗,算),但總之希望在未來我的葬禮,也能成為網友開心聚會的場合。
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延伸觀看: 啾啾鞋 分享《欲罷不能》這本書
https://www.youtube.com/watch?v=1Xs_slagYAI
朱家安 Readmoo讀墨電子書 : 如果電玩世界是假的,那什麼是真的?
https://news.readmoo.com/2019/03/11/kris-190311-life-in-online-game/
同時也有6部Youtube影片,追蹤數超過29萬的網紅MheeGamer,也在其Youtube影片中提到,5 เกมที่เกี่ยวกับการเมืองและสังคม วันนี้ประเด็นการเมืองกำลังร้อนแรงเลยคิดว่าลองพูดเรื่องการเมืองซะหน่อยดีกว่าฮ่าๆ จริงๆวิดิโอนี้ได้รับแรงบัลดาลใจมาจาก...
world of warcraft media 在 MheeGamer Youtube 的最讚貼文
5 เกมที่เกี่ยวกับการเมืองและสังคม วันนี้ประเด็นการเมืองกำลังร้อนแรงเลยคิดว่าลองพูดเรื่องการเมืองซะหน่อยดีกว่าฮ่าๆ จริงๆวิดิโอนี้ได้รับแรงบัลดาลใจมาจากเรื่องการเมืองปัญจุบัน และก็วิดิโอ Politics in Games - All Media is Political ของช่อง Extra Credits และบทความเรื่องสามก๊กของ the standard เลยเอาพวกนี้มายำๆรวมกันเติมความคิดผมลงไปหน่อยหวังว่าจะชอบนะครับ
world of warcraft media 在 Pen My Blog Youtube 的精選貼文
[Voting Period: 10-12th July 2017] #TeamShivani
Hi everyone, welcome back to the channel :)
So for our 3rd and final challenge, our theme for the NYX Professional Makeup FACEAwardsMY 2017 is called ‘Royalty.’
I decided to mix two inspirations, one from my daughter who loves the animation movie called Frozen, and another from myself and Daniel which is Arthas from The World of Warcraft.
I have always loved the idea of things getting a bit mystical and mysterious, so here is my female interpretation having a go at it ;)
Also if you guys have any questions about how to go about to DIY the crown, do not hesitate to ask away in the comment section below. I had a lot of fun making it and thus will be more than happy to share the knowledge with all of you guys on how to it.
Anyway you guys, I just want to say thank you for all the encouragement and well wishes you all have given me throughout this competition, for I honestly couldn’t ask for more. Nonetheless, here is to one final push for the finals. So if you guys did like this look, do remember to head on over to vote at http://www.nyxcosmetics.com.my/faceawards :) #TeamShivani
You can vote up to 3 times a day from July 10th until July 12th, so please do show your warm support and love :)
Till then, all the products used will be listed below as per usual and as always, if you have any questions, you can always leave me a comment down below.
Hope you all enjoy!
Entry Video: https://youtu.be/i5d2sTvCXk4
Product Feature: (NYX by order)
HD Gotcha Covered Concealer in Light
HD Foundation in Natural
HD Finishing Powder
Matte Finish Spray
Get Naked Eyeshadow
Girl Talk Eyeshadow
Dewy Finish Spray
Duo Chromatic Illuminating Powder in Snow Rose
Jumbo Eye Pencil in Milk
Avant Pop Palette in Surreal My Heart
Retractable Eyeliner in White
Inner Eye Brightener in Mint Cream
Lip Lingerie in White Lace Romance
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♡ Fashion:
Christy Ng: 10% total bill with code ‘PENMYBLOG10'
♡ Hair:
Shaun Hair Studio: 20% off on all services with mention of the code ‘PENMYBLOG'
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Natta Cosme: www.nattacosme.com/
Hermo: www.hermo.my
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Audio Credit: Audio Network
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Enjoy!
world of warcraft media 在 serpentza Youtube 的最佳貼文
China's most iconic gaming console is the "Red White Machine" otherwise known as a famiclone (knockoff NES or knockoff Famicom) the company that has been producing them in China non-stop for 30 years has just released the 30th Anniversary version of their "Red White Machine", I got my hands on one and decided to talk about how gaming in China has always had a bit of a difficult history.
Video games in China is a massive industry and pastime that includes the production, sale, import/export, and playing of video games. China is the largest and highest grossing (revenues) video game market in the world, since 2015. The landscape of the topic is strongly shaped by China's average income level, rampant software piracy, and governmental measures to control game content and playing times. In 2011, China's PC game sector was worth $6 billion, the largest in the world. Arcade games are also a thriving industry in China. Console games were banned from the country in 2000, but the ban was lifted in July 2015.
In eSports, China has been the top country in terms of tournament winnings, possessing some of the world's best talents across video games.
The Special Administrative Regions of Hong Kong and Macau have unique legal and cultural environments, thus the information below does not apply in these two regions.
As with almost all mass media in the country, video games in China are subject to the policies of censorship in China.
Violating basic principles of the Constitution of the People's Republic of China
Threatening national unity, sovereignty and territorial integrity
Divulging state secrets
Threatening state security
Damaging national sovereignty
Disturbing social order
Infringing upon others' rights
On July 2015, the ban on video game consoles within the country was lifted. According to a statement from the country's Ministry of Culture, companies like Sony, Nintendo, and Microsoft — among others — will now be allowed to manufacture and sell video game consoles anywhere in the country.
Game consoles were first banned in 2000 due to fears that the devices — and the 3D worlds produced by them — had a negative effect on the mental and physical development of children. In 2015, China eased those restrictions by letting game console-makers operate in an experimental 11-square-mile area in Shanghai, known as the free trade zone.
The State General Administration of Press and Publication and anti-porn and illegal publication offices have also played a role in screening games.
Examples of banned games have included:
Hearts of Iron (for "distorting history and damaging China's sovereignty and territorial integrity")
I.G.I.-2: Covert Strike (for "intentionally blackening China and the Chinese army's image")
Command & Conquer: Generals - Zero Hour (for "smearing the image of China and the Chinese army")
Battlefield 4 (for "smearing the image of China and endangering national security")
In addition to banning games completely, several games have had their content screened to remove certain imagery deemed offensive or unfavorable. Common examples include skeletons or skulls being either fleshed out or removed entirely. Cases of which can be seen in Chinese versions of popular video games such as DOTA 2 and World of Warcraft.
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